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The Quest For The Holy Treasure 

Game Description:

The Quest For The Holy Treasure is a first person platformer set in medieval times, where you must complete a series of light platforming sections and puzzles to reach the top of a tower to reach the treasure. 

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My contributions: 

 I was the sole developer on this project.
- I created the level design of the game through a series of iterations (concepting, greyboxing, final iteration)  
- I created all of the art assets myself through Maya and Photoshop
- I programmed the entirety of the project's functionality (aside from outlining objects and the first person controller)

Image Gallery

Gameplay Video

Engine:

Unity 

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Development Time:

3 months total (6 Weeks on Level Design + Asset Creation, 3 Weeks on Sound Design, 4 Weeks on Programming) 

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Main Features:

- A full linear level with a number of goals for the player to complete 

- Sound effects and music to create a more immersive experience 

- Moving platforms

- Picking up and throwing objects to trigger events

- Dynamic UI

- Deaths and respawning 

- Pausing 

Playable Build Link

Here is a playable build if you like to try the game for yourself!

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